The most important thing is that my players have fun. I want them to feel free to come up with creative ways to approach the situations presented. I value incorporating character backstories and allowing players plenty of freedom to explore.
I love telling stories, and tend to lean towards a more open, sandbox style of game. I encourage my players to take what I present to them and go wherever they want.
A Tale of Time Forgotten
Thursdays at 6pm (EST)
After narrowly avoiding calamity, the continent of Ungu faces upheaval once again. The lava flows have retreated leaving fissures in their stead. Odd creatures from the bowels of the deep have made their way to the surface, leaving chaos in their wake.
Trigger warning: There is a possibility of running into giant spiders.